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Thousand Island Solitaire
Badge tips For 1,000 Mile High or Thousand Island Dressing, concentrate on finishing your piles with an even 1,000 points. All four Fixer cards apply for the Scurvy Remedy badge: sail repair, cork, fruit or End Limit. For Sunset Silhouette or Stormy Seas, only the Lifesaver that you get at PogoMart counts for this badge, not the Lifesaver cards that sometimes appears above a completed 1,000 stack. For Treasure Island, you need to hit the exact bonus amounts. There are three in each game, with their amounts indicated by the numbers next to them. For Pogo Mart, Distance cards are those with amounts on them. For badges requiring tokens, you'll earn more by hitting the chest amounts in each hand and for finishing each pile with exactly 1,000 points. Rank progress is made by delivering items to the fifth port (Road Island at first) after every fifth game won. Gotta Deliver 'em All! is earned by delivering 30 unique items (there are 48 in all). You don't get to choose which items you get, and they repeat a lot. You can see your item count by clicking on Book in the game area. 14k Gold is earned by hitting the exact treasure chest bonus amounts 14,000 times. To work towards this badge, be sure to hit those exact amounts as often as possible. As a bonus, any current hazard on a stack will be cleared when you hit its target amount. Gotta Deliver 'em All! and 14k Gold are special badges unrelated to ranks. Gotta Deliver 'em All! comes along around rank 8 to 10. 14k Gold comes along much, much later - you can check the treasure chest count on your game stats to check your progress for this one. Game tips ALWAYS read a game's How to Play, and also check for a Hints or Tips tab and/or Tutorial. They do help! The goal is to get each ship (card pile) to 1,000 points or more to win the game. You must use the correct Fixer card when you get a hazard. Hazard cards and their cures are: leak/cork; scurvy/orange; torn sail/repair; 50-point limit/end limit. You're better off keeping a cork, orange, or sail repair card than an end limit card in your Free Cell, since those hazards prevent you from playing any cards until cleared. With a 50-point limit in effect, you can still play smaller amounts. Similarly, when you have a 50-point limit in effect, use that pile to play 25 and 50 point cards that come up. New cards fall from the top when a pile reaches multiples of 100. The closer to 1,000 your ship is, the more cards will fall (up to three). They might be useful or harmful, so plan accordingly. Generally, point amount cards in the top stacks tend to be lower early on, and higher as you get close to clearing a stack. When you get a ship to 1,000 points or more, you'll have special high point or Lifesaver cards available above its stack. You can click on these cards to use them but if you win the game without using them, you'll get bonus points. You get bonus tokens for getting a pile to exactly the number of points shown on its treasure chest along the way, and for finishing a pile with exactly 1,000 points. However, you'll often have more game wins if you build the pile with the 1,000 chest to 1,000 and one or both of the others to 700. If you hit exactly 1,000 on any pile and have no current hazards, you'll get a 300 point card which you can use to get your 700 piles to exactly 1,000. If you can't complete your piles at exactly 1,000 and must go over, use the highest point card available as you'll get a few more tokens. Mouse over the cannon on the left to peek under the top card, and click on the cannon to blow away the top card. You can use the cannon to remove the top card twice per game. After winning a game at PogoMart (the second port when you start the game), you'll be given a Lifesaver. This will sit on the right of your screen and can be used to clear all current hazards one time. More about Thousand Island Solitaire This game sometimes loses progress if you change rooms and unlike other games, it doesn't catch up after a few minutes. Hopefully this bug will be fixed soon; in the meantime, try not to change rooms mid-rank but if you do, try to wait a few minutes between leaving a room and entering a new one. You get a jackpot spin for each five games you win, after your items are delivered. You can mouse over your rank coin to see how many deliveries you need for the next rank; or click on it to see all ranks you've earned. You'll also find tabs there showing the items you've delivered so far and your current cargo. Rather than hitting the Draw button, you can click on the draw pile to flip over the next card, or right-click anywhere in the game. The deck breakdown (which can be seen by closing chat) is 10 each 25s, 50s, and 75s; 4 100s; 4 of each hazard and 4 End Limit. Additional amounts, hazards and fixes fall from above. This game ranks up relatively slowly even in the early first ranks, although the number of items needed restarts at 15 items every five ranks until rank 30, when it continues to build. You get new maps and new port names every five ranks as you progress through the game, but PogoMart (and its bonus Lifesaver) remains on every map. This game is unlike any others presently on Pogo but is similar to the classic game, Mille Bornes. Thanks to alohatowers, players2wdnde and Cosumel for sending additional Thousand Island Solitaire tips! |
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